MMO games attract a wide variety of players of different ages, genders, backgrounds and personalities who all come together to interact in the same online world. As such, just like in the real world, some players don't know how to behave themselves. MMO etiquette, also much like in the real world, is a set of common-sense mores for preserving a safe, inoffensive and nonthreatening environment for fun social gaming to occur.

The following, in no particular order, are some of the basic precepts of MMO etiquette:

• Wait Your Turn - In online gaming, impatient players are sometimes prone to practice what's known as "Ninja-ing" or, in short, stealing. To "Ninja" is to act before your turn and take valuables not belonging to you from your fellow players, then vanishing before they have the chance to do anything about it.

• Reign in the Rampages - Just because a player is a badass, it does not give them the right to rampage on every mob at the risk of letting all the other players in their group get slaughtered. Sometimes this behavior will even result in a mass wipe and kill off the entire group in one fell swoop. As with the former advice about patiently waiting your turn to claim rewards, playing in a group means playing with the group, not doing whatever you want in any moment with no regard for anyone else.

• Hold Your Tongue - Just because you're playing on a computer alone in your room, it doesn't mean the player-characters you see on the screen aren't real living, breathing people with feelings like you. How long would a live group of players let you mouth off at them rudely in person before they'd kick you off their team? What makes you think you have to watch your mouth any less when you're typing the words instead of speaking them? Putting people down with insults, abusive talk and foul language is as unacceptable in an MMO as in life, and most often will simply not be tolerated by the other players.

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• Don't Desert - Some players abandon ship every time a serious battle arises, leaving the rest of their party to fend for themselves. Sure, sometimes you really do have to leave the game suddenly, and it won't always be the best timing. In these cases just be sure to announce your departure so that your fellow players know and can prepare accordingly. But this isn't the same as deserting the scene on purpose when things start to look scary. Surviving long in an MMO because you let your friends fight your battles for you is no honorable accomplishment. Saving yourself when the going gets tough at the expense of your fellow players in nothing to be proud of; on the contrary it's a cowardly act that'll only earn you lots of enemies fast. In a team-oriented setting, which MMO's most certainly are, there's little benefit in being a lone wolf. But just like with rampaging, desertion will only find a player standing solo before they know it, which especially comes to hurt when they need backup the most.

• Teach & Learn - Newbies, if you don't know what you're doing, ask your other players for help. Don't try and fake it because you're too proud or embarrassed to ask. But don't beg either. If, on the occasional off-chance, someone refuses your request for information or assistance, don't harass them about it and don't get pissy. They probably have a perfectly good reason, and even if they don't you're not going to get anywhere useful by pitching a fit. Veterans, don't throw the newbies to the wolves. Have patient with the poor saps, lest you be reminded that you were once a newbie too. When it won't harm you to do so, answer innocent questions asked of you about playing the game; don't get impatient and don't be condescending. You never know if sometime down the line, the way you treat a player in need may come back to haunt or help you.

Copyright Dave Guest and Pete Boscott 2010